Why talking to a person who appears life size is dramatically more effective than talking to post card size persons?
Low Immersiveness of Visual Collaboration- Immersiveness is defined as how close the experience of video collaboration is to the experience of meeting face to face
- In a two-location meeting, distant participants appear smaller than one tenth of their actual size; this makes you feel as if your team members are thousands of miles away
- In multi-location meetings, members of your teams appear significantly smaller making them appear as talking stamp size heads
- Poor audio quality and lack of stereo spatial audio leaves end users straining to identify far site speakers with their hand and lip movements only
- There is lack of eye contact which makes you unconsciously uncomfortable and makes you feel as if the far site participants are not talking to you
- Apart from seeing and talking to the distant participants, no serious work can be accomplished on account of multiple challenges in sharing their desktops, explaining from a whiteboard or from documents which is very much easy in face to face meetings!
- Also shared content is not readable for all the participants on account of room layout and small content display monitors
- Smudgy video quality in point to point calls which further gets worsens in multipoint video calls in spite of using larger bandwidth
- Poor image quality or participants on account of poor lighting in the room
On account of this the highest immersiveness that you can get in standard video collaboration solutions is 5 to 20%